The camera can still be toggled to be like previous versions of line rider.Opening up lra now opens up your most recently loaded or saved track!.Changes made to a track since last save are now indicated in the top left. This is to encourage frequent saving without polluting your track directory There is one important difference, if the most recent save you’ve made is a quicksave, it will be overwritten. Quicksave files act exactly like normal files, and are saved with the most recent filename 2 k for example.Press Ctrl+S to save your progress to a quicksave file.Mac OS only: Command should work in place of Control for hotkeys.Mac OS only: Hotkeys including modifier keys (Control/Alt/Shift) should now work.The smooth camera in this version is planned to change by the next version, if you do not like it currently, disable it and enable “Round legacy camera” for something that feels a little more standard. Basically, this version paved the way for adding new features much faster. This version wasn’t technically intended to have many more changes than the prerelease, but in reimplementing the code, it came naturally. I may have missed some things to document, however. It should be pretty solid, but a lot has changed. I’ve gone through a few weeks of bug testing before releasing this version. This version was part of a very painful, long project that was rewriting nearly every component of this project. There are a ridiculous amount of changes in this version, and can’t possibly address all of them. This version moves that number to over 300. Forewordīetween 1.0 and 1.2 there were 69 total code commits. Fixed an issue causing a flag ghost to show in recordingĪ newer version is available.Fixed an issue causing the game to crash while loading and drawing lines.Interacting with UI with the Pencil Tool and scenery line type selected no longer erroneously draws lines.New visual indicators for the Select Tool.It acts as a fixed frame marker on the timeline Timeline functionality has changed, any frame on the timeline is the “real” state of the frame.New UI, you’ll want to feel around a bit.Another camera mode has been added called Soft Camera, which is intended to be an unoffensive smooth camera.Renamed “Smooth Camera” to “Predictive Camera”.Red lines can also now have their acceleration inverted.Red line multipliers can now go up to 255 by manually editing the multiplier value.If you need to record a track or convert a song, ffmpeg will automatically download and put in ~/Documents/LRA/ffmpeg/ ffmpeg (for recording) is no longer bundled with the game.Escape window opens a menu now instead of just preferences.Song sync really is tied to tracks now, so you can remove a song from a track now, etc.Default hotkey to reset the camera state is N.Editing outside of that zoom level shows a little icon in the top right showing you how to reset the camera state There’s now one proper “camera state” per frame including zoom level.Triggers now replace the previous trigger if two happen simultaneously.Notably, mouse buttons do not accept “repeat” events, so you cannot hold a mouse button to repeat an action.Just about everything can be rebound now, you can even use mouse buttons.Line Rider Advanced can now load and save.Shows the lines from the previous frame on screen for animation.
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